Marvel Contest Of Champions
March 2022 - September 2022
Live Ops Specialist
Live Ops
Built Arena's for users to complete in-game
Built a tool in Excel to save multiple hours per week of work to speed up creation processes
Worked with QA to get content tested
Worked with the Data team to move Data from QA to DEV and other environments safely
Helped with build releases, getting teams aligned and signed off on data they've created
Arenas
Arenas were built to feature different Champions in the game. This was a way to earn crystals to get those champions and also a way to keep new content flowing in the game each week. I had to get loc translated, crystals built and the content fully set up for QA to test and for it to go live. During this time, I also created a Excel sheet to help speed up the process for the team for anyone else that needed to build arenas which saved multiple hours per week.
Support
While on MCOC (Marvel Contest of Champions) I was working on Arenas as a main focus but while I was working on those I also assisted with many other things. While working on Arenas I noticed there was something that was taking multiple hours per week to complete. I made a tool in Excel to cut those hours down to about 20 minutes to help speed up the process so other tasks could be worked on sooner and giving more people extra time back. I also helped with Data Migration, moving data from different environments and ensured nothing that shouldn't be moved got moved. I also helped with the build publishing which was related to the data migration, making sure that each person that had data moving up to the Production environment signed off on their changes and verified that nothing extra was moved.Â